Ogle cg/fa
Resources - 3D Art/Animation
Jeffrey R. Abouaf
 
     
 

Bay Raitt's - Digital Sculpting (PDF 428 Kb)
Character Studio
- Basic Biped Setup (PDF 835 Kb)
UI Quick Guide - Max5 Quick Reference (PDF 618 Kb)
Shockwave 3D (3D for Director) - Shockwave Quickstart Tutorial (Guide only 2.9 Mb)
Character Development & Design - article by Cantor & Valencia (reprint from their book)

   
   
  Tutorials  
 
Fireplace Tutorial (multi-layered materials and mapping channels) (PDF - 485 kb)
Carafe Tutorial (building transparent objects) (PDF - 395 kb)
MaxScript Tutorial for Ball Rotation from Cuneytozdas.com
MaxScript basics for real-time -
Using MaxScript for Games
Shockwave 3D Tutorial & Files -
Shockwave 3D Tutorial & Files (zipped 5.4 Mb)
Free Head Modelling Video Tutorials by Mario at Loganarts (not Max, but applies)
Bay Raitt timelapsed demo (Mirai) modelling a character from a box (9.6 Mb)
12 (Disney) Principals of 3D Animation
by Tito Belgrave July 2003
Quick & Dirty Two legged and Four legged walk cycles (video) by Vince Vaughan
Creating Explosions in 3DS Max 6 w/o plugins
by Panther 35 (download PDF 6.3 Mb)
Modeling a cellphone - Nokia 6670
video tutorials by Duber Studios (Very Large - 3 parts @ 400+ Mb)
 
 
   

See Links page for more tutorials 

 
Books
               
 
 
Some Max 6 books of note by Barrett Fox, Jon Bell, Michele Bousquet and Sanford Kennedy. My classes don't require a textbook. But I've known these authors for many years, have learned from each of them, and recommend these recent taks-oriented contributions.